Aso

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For a page like this for the other servers, click here.

Aso.png

Cities

Cities are what make up Minethings, they are where you trade, mine, and make melds, and can be accessed with either vehicles or ships. You get a +.5 bph mining bonus per cleared stone for the top mine in your home city.

Harmond

Harmond is where all new players start, where they get a free starter mine to help them begin the game. It is the center of trade, and a large portion of the players in minethings live here. Harmond contains the following mines:

Click Hereto jump to "Harmond" ingame(Must Discover first)

Burbana

Burbana is the second most popular city, where vehicles, weapons, and spices are the most commonly traded items in this city, unlike Harmond where you can get basically everything. The reason these three items are more popular is because those are the three mines in town. Burbana is also a useful city because from it, you can travel to any other city on the mainland. Burbana contains the following mines:

Click Hereto jump to "Burbana" ingame(Must Discover first)

Cissna

Cissna is the third most populated city, with not much trade, and not many useful land routes. On the other hand, it is the closest city to Daigard, making it useful for players who just got 10 melds, and want to discover Daigard. Cissna contains the following mines:

Click Hereto jump to "Cissna" ingame(Must Discover first)

Daigard

Daigard is the only city off the mainland, with very few people living on it. It can only be accesed by ships, and has the following mines:

Click Hereto jump to "Daigard" ingame(Must Discover first)

Ore

Ore can be mined in any mine in Daigard. It replaces the "mine gold" option on the findings page. It can be used to make factories, special mining robots, aircraft, several melds, and to repair damaged items that are found with the special MR bots.

Trader Tree and Pirate Peak

These two cities have no mines, no market, and generally no players living in either one. Currently, their only purpose is to offer an alternative route to traders who want to take the less obvious route, lowering their chances of being pirated. For example, if you wanted to transport something safely from Harmond to Burbana, you could go Harmond to Trader Tree then from Trader Tree to Burbana, to be safe. These alternate routes do add some extra distance to your trip.

Moving Cities

Moving cities is not to be undertaken lightly. However, it will almost certainly prove beneficial to you to do so at some point in the game. At the moment, there is no reason to move to Trader Tree or Pirate Peak, so do not even consider such a move. For a quick guide to moving click this link: Moving.

Travel

Map.jpg
Harmond Burbana Cissna Trader Tree Pirate Peak Daigard
Harmond 300 km 155 km 450 km 188 km
Burbana 300 km 155 km 810 km 160 km 540 km 260 km
Cissna 810 km 460 km 200 km
Trader Tree 188 km 160 km
Pirate Peak 540 km 460 km
Daigard 260 km 200 km