Difference between revisions of "Category:Melds"

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(Created page with 'Melds are the "trophies" of Minethings. Players can combine items they receive in various combinations to create a meld. Melds are liquidized back into their components if the pl…')
 
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Melds give players access to various gameplay mechanics;
 
Melds give players access to various gameplay mechanics;
 
  
 
*10 Melds - Players unlock the 3 land professions
 
*10 Melds - Players unlock the 3 land professions
 
*15 Melds - Players are able to use gadgets in their home cities
 
*15 Melds - Players are able to use gadgets in their home cities
*20 Melds - Players unlock the 4 sea professions and gain access to [[Diagard]]
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*20 Melds - Players unlock the 4 sea professions and gain access to [[Daigard]]
  
  
 
Beyond 20 melds there is currently no purpose to having a high meld count, though it has been hinted that an upcoming patch will change that...
 
Beyond 20 melds there is currently no purpose to having a high meld count, though it has been hinted that an upcoming patch will change that...

Revision as of 05:11, 23 November 2009

Melds are the "trophies" of Minethings. Players can combine items they receive in various combinations to create a meld. Melds are liquidized back into their components if the player chooses to move cities - other than that, there is no way to break apart a meld once it is created. Each meld created increases your meld-count by 1, which is displayed next to players' usernames.

Melds give players access to various gameplay mechanics;

  • 10 Melds - Players unlock the 3 land professions
  • 15 Melds - Players are able to use gadgets in their home cities
  • 20 Melds - Players unlock the 4 sea professions and gain access to Daigard


Beyond 20 melds there is currently no purpose to having a high meld count, though it has been hinted that an upcoming patch will change that...