Here are some of the more commonly asked questions by those new to the game.
- 1 FAQ
- 1.1 Should I mine Gold or Things?
- 1.2 How do I make a meld?
- 1.3 What do Melds do?
- 1.4 What profession should I be?
- 1.5 Why can't I transport my items from one city to another?
- 1.6 How does combat work?
- 1.7 What is the best vehicle?
- 1.8 I have more than 3 mines - How do I choose which are active?
- 1.9 How can I buy extra mines?
- 1.10 What are guilds?
- 1.11 What do cities with no markets do?
- 1.12 I see sales of junk for way more gold than its worth - what gives?
- 1.13 What does my home city do, and should I move?
- 1.14 What is a shill?
- 1.15 How do Factories work, should I hire Workers?
- 1.16 How do I find that cool stats page?
- 1.17 Is GloryX a scammer?
Should I mine Gold or Things?
This is always a dilemma. While mining gold ensures that you will get some income from your findings, a rare gold find will not be worth the same amount as a rare thing find. It is generally better to mine things until you have a few melds and then switch to gold - this will allow you to buy some early equipment.
How do I make a meld?
Click on the meld name. If you have the required ingredients, the boxes will all be checked and there will be a button saying "Create Meld". If this does not appear, check that you're in your home city.
What do Melds do?
Currently melds control a few aspects of the game. Melds unlock professions, gadgets, enhance factory professions, and function as a kind of status symbol within the game. What's the fun of a game if there isn't a bit of competition involved, right?
- 0 melds - The Bum and Trader professions are always available.
- 10 melds - Worker and Merchant professions are available.
- 20 melds - Bounty Hunter and Guard professions are available.
- 30 melds - Highwayman and Pirate professions are available.
- 40 melds - Pilot and Fisherman professions are available.
- 50 melds - Manufacturer and Banker profession is available
Melds also give other abilites/bonuses:
- For every 10 melds, rounded down, you produce 1 more Cph per hour as a Worker.
- For every 10 melds, rounded down, a pilot can use 1 more aircraft, starting at 4 for 40 melds.
- For every 10 melds, rounded down, a manufacturer can produce a bot 1 level higher.
- For vehicles you get +.5 armor per meld.
- For ships, you get +0.2% more hull per meld.
- You get 1 hour of extra battery life per meld.
See the Category:Melds page for details.
What profession should I be?
Try them all out! As you get more and more melds, experiment with the different professions as you unlock them. If you don't have a lot of time, and don't feel like messing with PvP, being a worker might be a good choice.
- Profession can be changed any time all vehicles and ships are parked or docked at a city and you're not currently employed as a worker.
- See Professions for more information.
Why can't I transport my items from one city to another?
Make sure that:
- You are a trader (to send by land) or a Merchant (to send by sea).
- The vehicle or ship you are trying to send items with is in the same location as the items.
- The items have not been sent on a vehicle or ship already en route.
- You are not trying to send an item that of a tier that is not compatible with your vehicle/ship. Tiers are yellow, green/blue, red +. Grey items are special. Cannon ammo can be carried in any tier ship, but only in red+ vehicles. Oil can be carried in green +. Mining Robots and Ore can be carried in red +.
How does combat work?
See the Combat page for a detailed explanation.
What is the best vehicle?
It depends what profession you are. Highwaymen will want something that is fast enough to catch other vehicles, and has decent base stats. A large capacity for weapons and plunder is also a bonus. Traders will want quick vehicles to avoid those chasing them, and a large capacity to make their trip worthwhile!
Also, don't forget to check out the Vehicles page for more detailed information, and pick the vehicle that looks best for your plan.
I have more than 3 mines - How do I choose which are active?
Press the [top] button next to the mines you want active, this will move them to the top of the list. Your top 3 mines will be active.
How can I buy extra mines?
You can purchase mines from other players for gold, or buy them with credits from Japhet.
What are guilds?
Guilds were introduced so that players could have their own private forum and private discussion. There are no measures in place to prevent guild members from attacking each other on the road, and there is no official recognition of guilds outside the Minethings forum.
What do cities with no markets do?
These cities are there to provide a stopoff point for items, and side-routes for traders to use. The main routes are heavily pirated so the side roads are sometimes the best ways to go when transporting valuable items!
I see sales of junk for way more gold than its worth - what gives?
Players sometimes use this as a method of transferring gold between accounts. This is not strictly against the rules, though if the account is used solely to filter gold to a main account, is it classified as a shill and is likely to be banned. If you want to use a thing in this way, an avatar accessory is a common choice.
What does my home city do, and should I move?
Your home city is where your BPH stone bonus will be applied (see here for a listing of Stones), along with the exclusive ability to make melds in that city. If you have mines in other cities, you might want to move, but if you only have a starter mine, do not move. Your home city is also where you have to have gadgets in order to use them, and it is the only city where you can work. See Moving for more details.
What is a shill?
Shill is where an account is being used to benefit another persons, and not for its own benefit. If every rare item one person gets is sold to another player, that is shill, unless it is a fair market value. Just because one person buys all your rare items doesn't mean you are cheating, if you sell the items for a decent price, or fair market value.
How do Factories work, should I hire Workers?
Do NOT hire any workers unless your profession is manufacturer and you either have 20 ore in your home city, or a factory (either owned or rented). See Factories for more details. As to workers, this should not be considered as a profession for somebody with less than 30 melds unless you will not have much access to Minethings over the coming week, as the rates of pay are very low; however if you consider moving to another city, you may find the pay is much better. Your best chances at getting higher pay for being a Worker is your Meld Count. A person with 50 melds will probably earn less then a person with 70 melds, although the rate of pay is determined by the open market, just like items. You can view the rate of pay from the FACTORIES page for workers other than their own level, both for hiring workers of your own if you have factories, and to see how much more you could earn by going up a level. A worker starts out as a 1 cph (components per hour) worker, which is a measurement of their productivity.
A worker increases their productivity as follows:
- 1 cph worker = 10 to 19 melds
- 2 cph worker = 20 to 29 melds
- 3 cph worker = 30 to 39 melds
- and so on...
To see the rate of pay in a different city you need to have discovered that city, and make sure you have that city selected while viewing worker rates. Rates change all the time but as an example this week workers have been selling for 1g to 6g for a week's pay in Harmond, or around 200g to 300g for a week's pay in Cissna. A 3 cph worker in Cissna went for 1100g to 1200g for a week's pay.
How do I find that cool stats page?
http://ebeko.minethings.com/stats You can change the server it reports on just by changing the server name at the beginning of the link.