- 1 A glossary of common terms you will find within the game and on the forums
- 1.1 ANFO
- 1.2 BLU-82
- 1.3 Bounty Hunter
- 1.4 BPH
- 1.5 Bubble
- 1.6 Burbana
- 1.7 C-4
- 1.8 Cissna
- 1.9 Credits
- 1.10 Daigard
- 1.11 Dynamite
- 1.12 Exoskeleton
- 1.13 Factory
- 1.14 Gadgets
- 1.15 Gold
- 1.16 Guard
- 1.17 Guild
- 1.18 Harmond
- 1.19 Highwayman
- 1.20 Hunter
- 1.21 Japhet
- 1.22 M-80
- 1.23 Melds
- 1.24 Merchant
- 1.25 Mod
- 1.26 MT
- 1.27 Pirate
- 1.28 Pirate Peak
- 1.29 TNT
- 1.30 Trader
- 1.31 Trader Tree
A glossary of common terms you will find within the game and on the forums
Nicknamed the "daisy cutter" in Vietnam and in Afghanistan, the BLU-82 is a 15,000 pound conventional bomb. In Mine Things, it is the orange explosive that can be mined and subsequently used for mining. Expected finds: about 150 items.
Sea profession. See hunter.
Buckets per hour - The rate at which your mining bot is digging. It can be increase by equipment, another mine or gadgets. In general it takes 180 buckets to get an item. Normally when someone refers to their BPH, they are talking about the combined value for all of their active mines.
A convoy of vehicles traveling along the same route. The outer vehicles carry low value items, protecting the higher value items in the center. E.g.
V1 V2 V3 V4 V5 V6 V7 V8 V9 V10 V11
If V1 to V11 are vehicles, the high value items could be placed in V6. Pirates / highwaymen attacking from either end of the “bubble” would not be able to engage V6. This works best with more vehicles, and if all the vehicles are the same type. See Bubble for more details.
A type of explosive that can be mined and subsequently used for mining. Expected finds: ~20 items.
Used only in the game shop, credits can be bought with real money, earned by providing services to the game or earned by returning mines to the game. They can, amongst other things, provide a quick route to purchasing new mines and additional inventory. See also Gold.
A type of explosive that can be mined and subsequently used for mining. Expected finds: 2.2 items
A piece of mining Equipment that has been replaced by the mine cart.
A factory must be constructed by a manufacturer in his/her home city, and requires 20 ore and 9000 components to build. Factories can produce improved mining robots, aircraft, and repair damaged items.
Gadgets can be mined and, for a limited time, provide a boost to players’ stats or give new features not available by other means.
The main currency within the game. All transactions in the markets are conducted in gold. See also Credits
The name given to a separate forum that is only available to the members of that guild. Full details of the guilds available can be found here: http://www.minethings.com/app/webroot/forums/viewtopic.php?f=2&t=1043
A city within the game. All new players start in this city.
A generic name for two professions you can choose, a Guard on land, a Bounty Hunter at sea. They exclusively hunt thieves for bribes. The Guard profession (land version) was originally named Hunter.
Japhet Stephens. The creator and developer of this game.
A largely illegal US firework. A type of explosive that can be mined and subsequently used for mining. Expected finds:.6 of an item, or 60% chance of an item.
Melds are the "trophies" of Minethings. They also give boosts and unlock new professions. Full article: Melds
Sea profession. See Trader.
Moderator. Somebody who has been given extra privileges on one or all forums.
A profession you can choose to adopt. They are pillagers of everyone and will steal all they can. This was the original name for Highwayman the land version of this profession and is still used sometimes. It is though the proper name for the sea version of this profession.
Trinitrotoluene. A type of explosive that can be mined and subsequently used for mining. Expected finds: ~6 items.
A generic name for the profession you adopt to move items about, whether it be by sea or land. This is also the proper name for the land version of the profession but can be used to refer to the sea version, the Merchant.