first draft, uneditet copy from the cities page ~zai
The starter mine is what all players start with. It is only useful for Starter Melds and mining Gold. The only exception is the raft, which can be used as a yellow Ship. Starter items are usually worth very little, and it's suggested that new players mine gold in this mine instead of things. One of the few useful things about having a few starter mines is that you can get more cheap, and if you get a rare item, you can sell it quickly. This is because richer players might want to get more melds, and starter melds are the easiest to get.
One of the better mines, Equipment can be used to boost your BPH, and it can also be made into Equipment Melds. Equipment mines are usually very expensive though, so it can be hard to acquire one without credits.
Like the starter mine, the Bug mine is used for Bug Melds. However, the items from this mine cost a lot more, and so does the mine itself. This is one of the more expensive meld mines. Despite costing alot, it's still useful to get one if you can afford it, because it's in the center of trade, Harmond, so you usually don't have to risk transporting your bugs. On the downside, some of the rare colored bugs are harder to sell, because the rarer melds are so hard to get.
Vehicles mines are an expensive, and important mine of the game. With them, you can aquire vehicles, which you can then use to travel on land to any of the mainland cities. They are also required if you want to be either a trader, guard, or highwayman, because what else are you going to travel with? (besides ships, which are used for ship based professions)
The weapons mine is also an important mine, becuase without them, vehicles won't be able to fight each other, and ships will be forced to fight with only expensive cannons. Weapon mines cost from moderate to expensive, depending on the state of the market, but can be very prfitable and useful, because they are sold easily, and for generally good prices. Weapons have two stats, offense, and defense, and as the name implies, offense helps you attack, and defense helps you defend yourself from attack.
The spice mine is an average costing mine, that is solely used for Spice Melds. Most low colored spices can be sold for alot, quickly, but some of the higher colored ones aren't as useful, because it's harder to make melds from these ones. Having a spice mine is useful, because since it's in Burbana, you can transport your spices anywhere.
This is a low costing mine, that is solely used for Music Melds. It also has some of the most costly meld items, but thats only if you take the risk of transporting them to harmond.
This is an expensive mine, that gives you special Gadgets. Each gadget does something different, and only lasts a certain amount of time. To use gadgets, you have to have at least 15 melds.
A very expensive mine that gives you Explosives, which you can later detonate in other mines. Explosives give you more items, depending on how rare the explosive is. Explosives can be very profitable, either by selling them, or by detonating them in other mines.
A moderately priced mine that gives you Mods, which can be attached to Vehicles to modify their base statistics. They are currently the only way to provide Dodge to vehicles, a great asset to traders wishing to reduce a Highwayman's damage.
A very important mine, that rarely ever gets sold. Ships cost alot, and are used for sea travel. Ships are required for the Professions, merchant, pirate, bounty hunter, and fisherman. Unlike vehicles, ships can be destroyed by sinking them with Cannons, and fisherman can later pick up whatever got sunk with the boat if they're carrying Bait. Ships are very important to the game, and are also useful for transporting things directly from cissna to harmond, or vice-versa. They're also great for making profit, if you know how to use 'em.
Just like weapons, Cannons are very important, only these are only used in ships. Cannon mines are rarely ever sold, although cannons themselves sell for A LOT of gold. Cannons mines also have ammunition on them, which you fire from your cannons. Cannons can only be attached to your ships while their docked in your home city.
The bait mine is used for fishing. While fishing with bait, your bait will eventually be replaced by a fish of the corresponding color, or if you're lucky, treasure from sunken ships.
Machines are used by Pilots to extract oil from the ground and pipe it to a landing pad where it is packaged into barrels for helicopter extraction. Oil has a number of uses. It makes your mining robots run much faster (+10 bph for 3 days). It makes your factory workers more efficient (+1 CPH). It even makes your vehicle faster (+10% if carrying oil -- doesn't consume).